Kilik from SoulCalibur in the GA-HQ Video Game Character DB
Kilik is one of the playable characters and main protagonists in the SoulCalibur fighting games by Namco. He was introduced as one of the new characters in SoulCalibur (1998) the 2nd game of the series and returned in every sequel so far but has no own moveset anymore in SoulCalibur V (2012). He returned as one of the main protagonists in SoulCalibur VI (2018) with his old moveset and a lot of new abilities as well. Kilik was trained by the Edgemaster himself and used the Kali-Yuga a Staff Weapon in SoulCalibur I-IV. In SCV he can use the weapons and movesets of all male characters. |
Kilik from the SoulCalibur Games: an Overview
Charactername: | Kilik | Developed /Created by | Namco | |
Gameseries: | SoulCalibur | First seen on: | Arcades | |
First Game: | SoulCalibur | Year first seen: | 1998 | |
Last Game: | SoulCalibur VI (2018) | Birthplace: | Unknown | |
Role(s) and Characteristics: | Fighting Game Character | Weapons: | Staffs | |
Additional Tags: | Similar Characters: | |||
Has Relations to: | See also: |
Official Game Art like promotional Illustrations of Kilik from SoulCalibur
SoulCalibur Broken Destiny (2009) |
SoulCalibur IV (2008) |
SoulCalibur III (2005) |
SoulCalibur II (2002) |
Kilik in Game-Art-HQ Art Projects
Kilik is not yet a part of a Game-Art-HQ Community Art Collaboration
Selected Fan Art and Cosplay of Kilik
Updates and Additions in the Kilik Gallery