psycho-mantis-from-metal-gear-solid

Psycho Mantis is an unplayable boss and antagonist from the Metal Gear Solid series and known for his unique boss battle in the classic Metal Gear Solid.  

Psycho Mantis is first confronted in Metal Gear Solid (1998) and its remake Metal Gear Solid: Twin Snakes (2004). While he did in those games already, his spirit was revived by Liquid Ocelot in Metal Gear Solid 4: Guns of the Patriots (2008). Psycho Mantis is also one of the main antagonists in Metal Gear Solid V: The Phantom Train (2015), which plays before the Shadow Moses events in MGS (1998).

Psycho Mantis can read and even control the minds of others and uses these abilities in the boss fights. In 1998, he became a popular character due to him being able to “read” the memory cards save files and talk about games like Castlevania: Symphony of the Night to the players. 

 

Psycho Mantis from the Metal Gear Solid Games: an Overview

Charactername: Psycho Mantis, Tretij Rebenok   Developed /Created by  Konami
Gameseries: Metal Gear Solid   First seen on: Playstation 
First Game: Metal Gear Solid   Year first seen: 1998 
Last Game: Metal Gear Solid V: The Phantom Pain (2015)   Birthplace: Russia 
Role(s) and Characteristics: Boss   Weapons: Psycho Power?
Additional Tags:     Similar Characters:  
Has Relations to:     See also:  

 


 

Official Game Art like promotional Illustrations of Psycho Mantis from Metal Gear Solid

     
     

 


 

Psycho Mantis in Game-Art-HQ Art Projects

   

Psycho Mantis is not yet a part of a Game-Art-HQ Community Art Collaboration


 

Selected Fan Art and Cosplay of Psycho Mantis

Psycho Mantis MGS by_sixfrid

Psycho Mantis

by Sixfrid

     
       

 


 

Updates and Additions in the Psycho Mantis Gallery