A.B.A from Guilty Gear
“Don’t expect the unexpected…Still, he’s no match for Paracelsus.”
A.B.A vs. Bridget in Guilty Gear XX Λ Core
A.B.A’s Game HistoryA.B.A is one of the playable characters from the Guilty Gear fighting game series by Arc System Works and was introduced as the only completely new playable character in Guilty Gear Isuka (2003). She returned in Guilty Gear: Judgement (2006) and all the Guilty Gear XX updates from Guilty Gear XX Slash (2005) up to Guilty Gear Accent Core Plus R (2012). A.B.A almost made it into the top choices by the voters when Arc System Works did a Guilty Gear character popularity poll in 2016. However, she did not make it into the Guilty Gear Xrd games and its updates in the end. There are also no hints of her returning in Guilty Gear Strive as well. A character who is supposed to be A.B.A was announced in March 2024, as a DLC character for Guilty Gear Strive.
Background / Trivia A.B.A is an artificial life-form called a homunculus in the game and was created by a scientist who was taken by the military short before she opened her eyes for the first time. She lived the first ten years of her life alone in isolation. Her name is a direct reference to the popular Swedish pop band ABBA. Her musical theme in the GG XX games is actually the only one that was not composed by the series creator, Daisuke Ishiwatari but by Masaomi Kikuchi. Gameplay A.B.A is actually one of the slowest Guilty Gear characters and has a rather defensive playstyle. Her biggest strength is her Moroha Mode which increases her running speed as well as adding different and much more effective moves. ,,,the downside is that the Moroha Mode drains her health whenever she performs a move. She is absolutely a high-risk character in general in comparison to the majority of the other Guilty Gear characters. |
A.B.A from the Guilty Gear fighting games drawn for the Game-Art-HQ Video Game Character Database
Quartette drew A.B.A as the first Guilty Gear character for our Game Character DB in November 2017, stating that A.B.A is his favourite one among all the oddball characters in the Guilty Gear games.
Character Overview of A.B.A from the Guilty Gear Fighting Games |
Character Name / Aliases: | A.B.A |
Gameseries: | Guilty Gear |
First Game: | Guilty Gear Isuka |
Last Game: | Guilty Gear XX Accent Core Plus R (2012) |
Developed /Created by: | Arc System Works / Daisuke Ishiwatari |
First seen in: | Arcades |
Year first seen in: | 2003 |
Usual Character Role: | Fighting Game Character |
Weapon | Paracelsus, a living Axe-like Weapon |
Additional Tags: | Red Hair, Slow, Homunculus |
Voiced by | Mika Takimoto (GG I, GG XX) |
Height & Weight | Height 174 cm, Weight 34 kg |
Official Game Art like Illustrations and Concept Art of A.B.A
Artworks of Guilty Gear X 2000 – 2007 (Artbook 2007)
Guilty Gear XX Λ Core (2006) |
Guilty Gear X Slash (2005) |
Guilty Gear Isuka (2003) |
Additional In-Game Art of A.B.A from GGXX Accent Core Plus
These were screen-captured from the Playstation 2 version
Screenshot Gallery of A.B.A
Sprites of A.B.A in Guilty Gear XX Slash & Accent Core
Musical Themes of A.B.A
The Theme of A.B.A “Quicksilver” in Guilty Gear Isuka |
The Theme of A.B.A “Keep in Gates” in GGXX Slash and Accent Core |
Selected Fan Art and Cosplay of A.B.A from Guilty Gear
by ragora57 |
by Cindysuke |
by Mestre3224 |
by Setsuna22 |
by La-Clover |
by DeAnna Davis |
by Sollycos |
Updates and Additions in A.B.A’s Game Art Gallery and Character Overview
25.06.2022 -and again I replaced the Keep in Gates video..
05.11.2019 – A few more small updates to the layout and texts
07.08.2019 – Small Updates + replacing the Keep in Gates Video, the old one was deleted on Youtube
16.01.2018 – Quartettes excellent Art of A.B.A for our Game Character DB added
03.10.2017 – Some changes here and there – a lot actually 🙂
03.11.2016 – Sprite Section added, A.B.A illustrations from the Guilty Gear Artworks 2002-2007 added