The Mancubus Enemy from Doom in the GA-HQ Video Game Character DB
The Mancubus is a strong enemy class from the Doom first-person shooter series and debuted in the 7th Map of Doom II back in 1994. The Mancubus returned with a different visual design in Doom 3 (2004) as well as in Doom (2016) and its sequel Doom Eternal (2020) These obese monsters are not fast but they attack with their scathing fireballs coming from the flamethrowers that are attached to their arms. |
Mancubus from the Doom Games: an Overview
Charactername: | Mancubus | Developed /Created by: |
ID Software | |
Gameseries: | Doom | First seen on: |
PC | |
First Game: | Doom 2 | Year first seen in: |
1994 | |
Last Game: | Doom Eternal (2020) |
Nationality: | ||
Role(s) and Characteristics: | Enemy | Weapons or Martial Arts Style: | ||
Additional Tags: | Similar Characters: | |||
Has Relations to: | See also: |
Official Game Art like promotional Illustrations of Mancubus from the Doom Games
Doom 3 (2004) |
Mancubus in Game-Art-HQ Art Projects
The Mancubus Monster from the Doom games was drawn by Eric Ridgeway as part of our 20th Anniversary Art Tribute to Doom in December 2013 |
Selected Fan Art of the Mancubus
Trivia and own opinion(s)